// Image w/ description tooltip- By Dynamic Web Coding (www.dyn-web.com)
// Copyright 2002 by Sharon Paine
// Visit http://www.dynamicdrive.com for this script

var dom = (document.getElementById) ? true : false;
var ns5 = ((navigator.userAgent.indexOf("Gecko")>-1) && dom) ? true: false;
var ie5 = ((navigator.userAgent.indexOf("MSIE")>-1) && dom) ? true : false;
var ns4 = (document.layers && !dom) ? true : false;
var ie4 = (document.all && !dom) ? true : false;
var nodyn = (!ns5 && !ns4 && !ie4 && !ie5) ? true : false;

// resize fix for ns4
var origWidth, origHeight;
if (ns4) {
	origWidth = window.innerWidth; origHeight = window.innerHeight;
	window.onresize = function() { if (window.innerWidth != origWidth || window.innerHeight != origHeight) history.go(0); }
}

// avoid error of passing event object in older browsers
if (nodyn) { event = "nope" }

///////////////////////  CUSTOMIZE HERE   ////////////////////
// settings for tooltip
// Do you want tip to move when mouse moves over link?
var tipFollowMouse= true;
// Be sure to set tipWidth wide enough for widest image
var tipWidth= 200;
var offX= 20;	// how far from mouse to show tip
var offY= 12;
var tipFontFamily= "Verdana, arial, helvetica, sans-serif";
var tipFontSize= "8pt";
// set default text color and background color for tooltip here
// individual tooltips can have their own (set in messages arrays)
// but don't have to
var tipFontColor= "#0000FF";
var tipBgColor= "#DDECFF";
var tipBorderColor= "#0000FF";
var tipBorderWidth= 3;
var tipBorderStyle= "groove";
var tipPadding= 4;

// tooltip content goes here (image, description, optional bgColor, optional textcolor)
var messages = new Array();
// multi-dimensional arrays containing: 
// image and text for tooltip
// optional: bgColor and color to be sent to tooltip
messages[0] = new Array('../images/tt_sc_miniclip.png','Miniclip.com is the worlds largest website dedicated to playing online games. Miniclip produces great online games that can be played anywhere, anytime.',"#DDECFF");
messages[1] = new Array('../images/tt_sc_123games.png','Large amount of online games.',"#DDECFF");
messages[2] = new Array('../images/tt_sc_board.png','This site is a central resource for board game information, rules, software, and links, focussed on the traditional and family board games that many people know and love, as well as new games you might not yet be familiar with, but which we think you will enjoy.',"#DDECFF");
messages[3] = new Array('../images/tt_sc_gene.png','GeneRally is a freeware topdown racing game for one to six players on one computer.',"#DDECFF");
messages[4] = new Array('../images/tt_sc_racer.png','Racer is a free cross-platform car simulation project (for non-commercial use), using professional car physics papers to achieve a realistic feeling. Cars, tracks and such can be created relatively easy (compared to other, more closed, driving simulations).',"#DDECFF");
messages[5] = new Array('../images/tt_sc_stophier.png','Dutch website with a big collection of categorized online games.',"#DDECFF");
messages[6] = new Array('../images/tt_sc_flash.png','Nothing but flashgames, ranging from puzzles to shooting.',"#DDECFF");
messages[7] = new Array('../images/tt_sc_solmah.png','If you ever want to know anything about Mahjong-type games this is the site for you.',"#DDECFF");
messages[8] = new Array('../images/tt_sc_jrisk.png','A terrific Java Version of this popular boardgame. You can load different maps and card, very customizable.',"#DDECFF");
messages[9] = new Array('../images/tt_sc_mog.png','Very easy to use site, full of games.',"#DDECFF");

////////////////////  END OF CUSTOMIZATION AREA  ///////////////////

// preload images that are to appear in tooltip
// from arrays above
if (document.images) {
	var theImgs = new Array();
	for (var i=0; i<messages.length; i++) {
  	theImgs[i] = new Image();
		theImgs[i].src = messages[i][0];
  }
}

// to layout image and text, 2-row table, image centered in top cell
// these go in var tip in doTooltip function
// startStr goes before image, midStr goes between image and text
var startStr = '<table width="' + tipWidth + '"><tr><td align="center" width="100%"><img src="';
var midStr = '" border="1"></td></tr><tr><td valign="top">';
var endStr = '</td></tr></table>';

////////////////////////////////////////////////////////////
//  initTip	- initialization for tooltip.
//		Global variables for tooltip. 
//		Set styles for all but ns4. 
//		Set up mousemove capture if tipFollowMouse set true.
////////////////////////////////////////////////////////////
var tooltip, tipcss;
function initTip() {
	if (nodyn) return;
	tooltip = (ns4)? document.tipDiv.document: (ie4)? document.all['tipDiv']: (ie5||ns5)? document.getElementById('tipDiv'): null;
	tipcss = (ns4)? document.tipDiv: tooltip.style;
	if (ie4||ie5||ns5) {	// ns4 would lose all this on rewrites
		tipcss.width = tipWidth+"px";
		tipcss.fontFamily = tipFontFamily;
		tipcss.fontSize = tipFontSize;
		tipcss.color = tipFontColor;
		tipcss.backgroundColor = tipBgColor;
		tipcss.borderColor = tipBorderColor;
		tipcss.borderWidth = tipBorderWidth+"px";
		tipcss.padding = tipPadding+"px";
		tipcss.borderStyle = tipBorderStyle;
	}
	if (tooltip&&tipFollowMouse) {
		if (ns4) document.captureEvents(Event.MOUSEMOVE);
		document.onmousemove = trackMouse;
	}
}

window.onload = initTip;

/////////////////////////////////////////////////
//  doTooltip function
//			Assembles content for tooltip and writes 
//			it to tipDiv
/////////////////////////////////////////////////
var t1,t2;	// for setTimeouts
var tipOn = false;	// check if over tooltip link
function doTooltip(evt,num) {
	if (!tooltip) return;
	if (t1) clearTimeout(t1);	if (t2) clearTimeout(t2);
	tipOn = true;
	// set colors if included in messages array
	if (messages[num][2])	var curBgColor = messages[num][2];
	else curBgColor = tipBgColor;
	if (messages[num][3])	var curFontColor = messages[num][3];
	else curFontColor = tipFontColor;
	if (ns4) {
		var tip = '<table bgcolor="' + tipBorderColor + '" width="' + tipWidth + '" cellspacing="0" cellpadding="' + tipBorderWidth + '" border="0"><tr><td><table bgcolor="' + curBgColor + '" width="100%" cellspacing="0" cellpadding="' + tipPadding + '" border="0"><tr><td>'+ startStr + messages[num][0] + midStr + '<span style="font-family:' + tipFontFamily + '; font-size:' + tipFontSize + '; color:' + curFontColor + ';">' + messages[num][1] + '</span>' + endStr + '</td></tr></table></td></tr></table>';
		tooltip.write(tip);
		tooltip.close();
	} else if (ie4||ie5||ns5) {
		var tip = startStr + messages[num][0] + midStr + '<span style="font-family:' + tipFontFamily + '; font-size:' + tipFontSize + '; color:' + curFontColor + ';">' + messages[num][1] + '</span>' + endStr;
		tipcss.backgroundColor = curBgColor;
	 	tooltip.innerHTML = tip;
	}
	if (!tipFollowMouse) positionTip(evt);
	else t1=setTimeout("tipcss.visibility='visible'",100);
}

var mouseX, mouseY;
function trackMouse(evt) {
	mouseX = (ns4||ns5)? evt.pageX: window.event.clientX + document.body.scrollLeft;
	mouseY = (ns4||ns5)? evt.pageY: window.event.clientY + document.body.scrollTop;
	if (tipOn) positionTip(evt);
}

/////////////////////////////////////////////////////////////
//  positionTip function
//		If tipFollowMouse set false, so trackMouse function
//		not being used, get position of mouseover event.
//		Calculations use mouseover event position, 
//		offset amounts and tooltip width to position
//		tooltip within window.
/////////////////////////////////////////////////////////////
function positionTip(evt) {
	if (!tipFollowMouse) {
		mouseX = (ns4||ns5)? evt.pageX: window.event.clientX + document.body.scrollLeft;
		mouseY = (ns4||ns5)? evt.pageY: window.event.clientY + document.body.scrollTop;
	}
	// tooltip width and height
	var tpWd = (ns4)? tooltip.width: (ie4||ie5)? tooltip.clientWidth: tooltip.offsetWidth;
	var tpHt = (ns4)? tooltip.height: (ie4||ie5)? tooltip.clientHeight: tooltip.offsetHeight;
	// document area in view (subtract scrollbar width for ns)
//	var winWd = (ns4||ns5)? window.innerWidth-20+window.pageXOffset: document.body.clientWidth+document.body.scrollLeft;
//	var winHt = (ns4||ns5)? window.innerHeight-20+window.pageYOffset: document.body.clientHeight+document.body.scrollTop;
//      ----------------------------------------------
//      Determine windowwidth/height
//      ----------------------------------------------
        if( typeof( window.innerWidth ) == 'number' )
        {
        // Non-IE
        winWd = window.innerWidth;
        winHt = window.innerHeight;
        } else if( document.documentElement && ( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) {
        // IE 6&#43 in 'standards compliant mode'
        winWd = document.documentElement.clientWidth;
        winHt = document.documentElement.clientHeight;
        } else if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) {
        // IE 4 compatible
        WinWd = document.body.clientWidth;
        winHt = document.body.clientHeight;
        }
//      ----------------------------------------------
	// check mouse position against tip and window dimensions
	// and position the tooltip
	if ((mouseX+offX+tpWd)>winWd)
		tipcss.left = (ns4)? mouseX-(tpWd+offX): mouseX-(tpWd+offX)+"px";
	else tipcss.left = (ns4)? mouseX+offX: mouseX+offX+"px";
	if ((mouseY+offY+tpHt)>winHt)
		tipcss.top = (ns4)? winHt-(tpHt+offY): winHt-(tpHt+offY)+"px";
	else tipcss.top = (ns4)? mouseY+offY: mouseY+offY+"px";
	if (!tipFollowMouse) t1=setTimeout("tipcss.visibility='visible'",100);
}

function hideTip() {
	if (!tooltip) return;
	t2=setTimeout("tipcss.visibility='hidden'",100);
	tipOn = false;
}
